FOR IMMEDIATE RELEASE
STAR TREK'S® HAZARD TEAM IS BACK FOR ANOTHER TOUR OF DUTY IN ACTIVISION'S STAR TREK® ELITE FORCE II FOR THE PC
Santa Monica, CA - April 4, 2002 - Activision, Inc. (Nasdaq: ATVI) readies a tour de force for PC gamers with the announcement of Star Trek® Elite Force II. In this sequel to the critically acclaimed first person action game, players resume the role of Alexander Munro, chief of the Hazard Team, Starfleet's elite security unit. Now assigned to the U.S.S. Enterprise NCC 1701-E, players will explore strange new worlds, battle against both new and familiar civilizations and go on the most dangerous assignments in the galaxy. Star Trek Elite Force II is being developed by Ritual Entertainment and has not yet been rated by the ESRB.
"Star Trek Elite Force II is the continuation of one of the most highly regarded Star Trek games ever," states Larry Goldberg, executive vice president of Activision Worldwide Studios. "Incredible graphics, exotic environments, great characters, excellent teammate A.I. and, of course, the richness of the Star Trek universe - this action game has it all."
After a brief prologue on the U.S.S. Voyager and a short stint at Starfleet Academy, the Hazard Team is assigned its toughest mission yet - duty onboard the Federation's renowned flagship, the U.S.S. Enterprise NCC 1701-E. Powered by the QUAKE III: Team Arena engine, Star Trek Elite Force II permits players to break out of the confines of ship bulkheads and spacestation corridors, and undertake missions in open environments including expansive alien landscapes, the void of space and deadly swamps to name a few. Additionally, players must master zero-g combat when they do battle on the hull of a starship.
Now set in the Star Trek: The Next Generation® universe, players can expect to face off against classic Star Trek antagonists such as the Borg, Klingons and Romulans. Players will also fight several never before seen alien species including a race of nightmarish creatures. To help players gain the upper hand against such formidable foes, Star Trek Elite Force II allows players to arm themselves with 13 different weapons and gear including a Phaser™, compression rifle, multi-functional grenade launcher, Romulan disruptor, tetryon gatling gun, a full-featured tricorder, and several all-new weapons.
Star Trek Elite Force II also brings a less linear design and more gameplay to the table. Frequently over the course of the title, players will be able to explore different options or tactics when dealing with a threat, as opposed to being forced to pursue a particular path. Additionally, the game boasts a larger number of environments and a significantly longer gaming experience than the first Elite Force.
Star Trek Elite Force II marks the return of multiplayer Holomatch. Similar to the original game, Star Trek Elite Force II offers several multiplayer modes including modes found in the Elite Force Expansion Pack, but with new features and weapons like the Klingon Bat'Leth. Multiplayer modes include Holomatch, Capture The Flag, and Team Holomatch.
For all the latest Star Trek news, visit the official home of Star Trek at http://www.startrek.com, or the supersite for all Star Trek games at http://gaming.startrek.com.